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VR
2010
IEEE
174views Virtual Reality» more  VR 2010»
13 years 5 months ago
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
FDG
2009
ACM
14 years 2 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
HAPTICS
2008
IEEE
14 years 2 months ago
Differences in Fitts' Law Task Performance Based on Environment Scaling
Haptics research has begun implementing haptic feedback in tasks of great precision and skill, such as robotic surgery. Haptic displays can represent task environments with arbitra...
Gregory S. Lee, Bhavani M. Thuraisingham
ICCHP
2004
Springer
14 years 28 days ago
proXimity: Ad-Hoc Networks for Enhanced Mobility
David tries not to use unfamiliar trains and buses, he doesn’t travel to places he doesn’t know, and he doesn’t travel in unusual environments without a companion. David is v...
Simon Harper, Stephen Pettitt, Carole A. Goble
HAPTICS
2003
IEEE
14 years 25 days ago
Material Discrimination and Thermal Perception
This research is focused on the development of a thermal display and understanding the nature of the thermal cues used to identify objects haptically. The objective of the present...
Lynette A. Jones, Michal Berris