Very large irregular-grid data sets are represented as tetrahedral meshes and may incur significant disk I/O access overhead in the rendering process. An effective way to allevia...
In this paper we propose a dynamic constraint transformation technique for ensuring timing requirements in a distributed real-time system possessing periodically synchronized dist...
Good network hardware performance is often squandered by overheads for accessing the network interface (NI) within a host. NIs that support user-level messaging avoid frequent ope...
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...