Sciweavers

1176 search results - page 124 / 236
» Exploiting Online Games
Sort
View
105
Voted
IWEC
2004
15 years 5 months ago
Social Translucence of the Xbox Live Voice Channel
Abstract. In this paper we use the concept of `social translucence' to understand users' initial reaction to, and use of, the voice communication channel provided by Xbox...
Martin R. Gibbs, Kevin Hew, Greg Wadley
ICMLA
2003
15 years 5 months ago
A Distributed Reinforcement Learning Approach to Pattern Inference in Go
— This paper shows that the distributed representation found in Learning Vector Quantization (LVQ) enables reinforcement learning methods to cope with a large decision search spa...
Myriam Abramson, Harry Wechsler
SAGT
2010
Springer
167views Game Theory» more  SAGT 2010»
15 years 2 months ago
A Perfect Price Discrimination Market Model with Production, and a (Rational) Convex Program for It
Recent results showing PPAD-completeness of the problem of computing an equilibrium for Fisher’s market model under additively separable, piecewise-linear, concave utilities (pl...
Gagan Goel, Vijay V. Vazirani
113
Voted
CHI
2003
ACM
16 years 4 months ago
Conversation thumbnails for large-scale discussions
We present a new interface for large-scale online conversations. Our technique, the Conversation Thumbnail, differs from existing discussion interfaces in two respects. First, it ...
Martin Wattenberg, David R. Millen
ECAI
2004
Springer
15 years 9 months ago
Extending a Lexicon Ontology for Intelligent Information Integration
One of the current research on the Semantic Web area is semantic annotation of information sources. On-line lexical ontologies can be exploited as a-priori common knowledge to prov...
Roberta Benassi, Sonia Bergamaschi, Alain Fergnani...