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EDUTAINMENT
2009
Springer
14 years 2 months ago
Game-Like Simulations for Online Adaptive Learning: A Case Study
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
HICSS
2009
IEEE
145views Biometrics» more  HICSS 2009»
14 years 2 months ago
Online Gaming to Apply for Jobs - The Impact of Self- and E-Assessment on Staff Recruitment
The process of recruiting employees has changed since the internet entered enterprises. From simply posting job ads and information on the internet to online application forms and...
Sven Laumer, Alexander von Stetten, Andreas Eckhar...
TEDU
2008
126views Education» more  TEDU 2008»
13 years 6 months ago
Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations
Abstract. Traditionally, medical education has used live patients to teach medical procedures. This carries a significant risk to patients. As learning technology advances, the ear...
Pablo Moreno-Ger, Carl Blesius, Paul Currier, Jos&...
CARDIS
2006
Springer
109views Hardware» more  CARDIS 2006»
13 years 11 months ago
A Smart Card-Based Mental Poker System
On-line casinos have experienced a great expansion since the generalized use of Internet started. There exist in the literature several proposals of systems allowing secure remote ...
Jordi Castellà-Roca, Josep Domingo-Ferrer, ...
ALT
2008
Springer
14 years 4 months ago
Exploiting Cluster-Structure to Predict the Labeling of a Graph
Abstract. The nearest neighbor and the perceptron algorithms are intuitively motivated by the aims to exploit the “cluster” and “linear separation” structure of the data to...
Mark Herbster