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ICML
2005
IEEE
14 years 10 months ago
Bayesian sparse sampling for on-line reward optimization
We present an efficient "sparse sampling" technique for approximating Bayes optimal decision making in reinforcement learning, addressing the well known exploration vers...
Tao Wang, Daniel J. Lizotte, Michael H. Bowling, D...
GD
2007
Springer
14 years 3 months ago
Moving Vertices to Make Drawings Plane
In John Tantalo’s on-line game Planarity the player is given a non-plane straight-line drawing of a planar graph. The aim is to make the drawing plane as quickly as possible by m...
Xavier Goaoc, Jan Kratochvíl, Yoshio Okamot...
CIA
1998
Springer
14 years 1 months ago
Cooperative vs. Competitive Multi-Agent Negotiations in Retail Electronic Commerce
A key lesson learned from economic and game theory research is that negotiation protocols have substantial, rippling effects on the overall nature of the system. online auctions a...
Robert H. Guttman, Pattie Maes
AUSAI
2008
Springer
13 years 11 months ago
CASPER: A Case-Based Poker-Bot
This paper investigates the use of the case-based reasoning methodology applied to the game of Texas hold'em poker. The development of a CASe-based Poker playER (CASPER) is de...
Ian Watson, Jonathan Rubin
IJLT
2008
96views more  IJLT 2008»
13 years 9 months ago
Enhancing social interaction in competence development networks: a conceptual framework
: This paper addresses the challenge of enhancing social interaction through value-added connections among online community members engaged in knowledge exchange. We report on our ...
Albert A. Angehrn, Katrina Maxwell, Bertrand Seren...