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IEEEPACT
2002
IEEE
14 years 14 days ago
Compiler-Controlled Caching in Superword Register Files for Multimedia Extension Architectures
In this paper, we describe an algorithm and implementation of locality optimizations for architectures with instruction sets such as Intel’s SSE and Motorola’s AltiVec that su...
Jaewook Shin, Jacqueline Chame, Mary W. Hall
ICCS
2005
Springer
14 years 1 months ago
Self-optimization of Large Scale Wildfire Simulations
The development of efficient parallel algorithms for large scale wildfire simulations is a challenging research problem because the factors that determine wildfire behavior are com...
Jingmei Yang, Huoping Chen, Salim Hariri, Manish P...
TPDS
2010
135views more  TPDS 2010»
13 years 5 months ago
Maximizing Service Reliability in Distributed Computing Systems with Random Node Failures: Theory and Implementation
—In distributed computing systems (DCSs) where server nodes can fail permanently with nonzero probability, the system performance can be assessed by means of the service reliabil...
Jorge E. Pezoa, Sagar Dhakal, Majeed M. Hayat
PAAMS
2010
Springer
13 years 6 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
SCA
2007
13 years 10 months ago
Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...
Jernej Barbic, Doug L. James