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ICDCS
2012
IEEE
11 years 10 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
IPPS
1999
IEEE
13 years 12 months ago
Low-Latency Message Passing on Workstation Clusters using SCRAMNet
Clusters of workstations have emerged as a popular platform for parallel and distributed computing. Commodity high speed networks which are used to connect workstation clusters pr...
Vijay Moorthy, Matthew G. Jacunski, Manoj Pillai, ...
IPPS
1996
IEEE
13 years 11 months ago
Implementing the Data Diffusion Machine Using Crossbar Routers
The Data Diffusion Machine is a scalable virtual shared memory architecture. A hierarchical network is used to ensure that all data can be located in a time bounded by O(logp), wh...
Henk L. Muller, Paul W. A. Stallard, David H. D. W...
PPOPP
2003
ACM
14 years 27 days ago
Optimizing data aggregation for cluster-based internet services
Large-scale cluster-based Internet services often host partitioned datasets to provide incremental scalability. The aggregation of results produced from multiple partitions is a f...
Lingkun Chu, Hong Tang, Tao Yang, Kai Shen
CAMP
2005
IEEE
13 years 9 months ago
Energy/Performance Evaluation of the Multithreaded Extension of a Multicluster VLIW Processor
Abstract— In this paper we address the problem of the architectural exploration from the energy/performance point of view of a VLIW processor for embedded systems. We also consid...
Domenico Barretta, Gianluca Palermo, Mariagiovanna...