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CHI
1999
ACM
14 years 2 months ago
Manual and Gaze Input Cascaded (MAGIC) Pointing
This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for c...
Shumin Zhai, Carlos Morimoto, Steven Ihde
SOFTVIS
2010
ACM
13 years 10 months ago
Heapviz: interactive heap visualization for program understanding and debugging
Understanding the data structures in a program is crucial to understanding how the program works, or why it doesn't work. Inspecting the code that implements the data structu...
Edward Aftandilian, Sean Kelley, Connor Gramazio, ...
CVPR
2006
IEEE
14 years 11 months ago
Augmenting Shape with Appearance in Vehicle Category Recognition
Shape is an important cue for generic object recognition but can be insufficient without other cues such as object appearance. We explore a number of ways in which the geometric a...
Özge Can Özcanli, Amir Tamrakar, Benjami...
TEI
2012
ACM
331views Hardware» more  TEI 2012»
12 years 5 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
SIGMOD
2010
ACM
305views Database» more  SIGMOD 2010»
14 years 2 months ago
MoveMine: mining moving object databases
With the maturity of GPS, wireless, and Web technologies, increasing amounts of movement data collected from various moving objects, such as animals, vehicles, mobile devices, and...
Zhenhui Li, Ming Ji, Jae-Gil Lee, Lu An Tang, Yint...