In the task of adaptive information filtering, a system receives a stream of documents but delivers only those that match a person's information need. As the system filters i...
While there is a broad theoretic foundation for creating computational players for two-player games, such as Chess, the multi-player domain is not as well explored. We make an att...
Abstract This paper presents an extension of MOVICAB-IDS, a Hybrid Intelligent Intrusion Detection System characterized by incorporating temporal control to enable real-time proces...
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments such as RoboCup competitions since othe...
Recently, multi-agent systems have proved to be a suitable approach to the development of real-life information systems. In particular, they are used in the domain of safety critic...