We revisit the roots of Genetic Programming (i.e. Natural Evolution), and conclude that the mechanisms of the process of evolution (i.e. selection, inheritance and variation) are ...
The goal of our investigation is to find automatically the absolutely best rule for a moving creature in a cellular field. The task of the creature is to visit all empty cells wi...
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
In this paper a new class of hybridization strategies between GA and PSO is presented and validated. The Genetical Swarm Optimization (GSO) approach is presented here with respect ...
A. Gandelli, F. Grimaccia, Marco Mussetta, Paola P...
This paper discusses the implementation of local search in evolutionary multiobjective optimization (EMO) algorithms for the design of a simple but powerful memetic EMO algorithm. ...