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» Explorations of Display Interfaces for Virtual Reality
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INTETAIN
2005
Springer
14 years 1 months ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
HHCI
2000
13 years 11 months ago
Interaction of Visual and Haptic Information in Simulated Environments: Texture Perception
This paper describes experiments relating to the perception of the roughness of simulated surfaces via the haptic and visual senses. Subjects used a magnitude estimation technique...
Steven A. Wall, William Harwin
MHCI
2009
Springer
14 years 2 months ago
Impact of item density on magic lens interactions
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
Michael Rohs, Georg Essl, Johannes Schöning, ...
CHI
2003
ACM
14 years 7 months ago
Women go with the (optical) flow
Previous research reported interesting gender effects involving specific benefits for females navigating with wider fields of view on large displays. However, it was not clear wha...
Desney S. Tan, Mary Czerwinski, George G. Robertso...
HAPTICS
2005
IEEE
14 years 1 months ago
An Experiment on Tracking Surface Features with the Sensation of Slip
This paper describes the last of three experiments that investigate relative motion between a surface and the fingertip (slip) as part of a larger program of research on “finger...
Mark A. Salada, J. Edward Colgate, Peter M. Vishto...