Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the li...
Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klau...
This paper explores techniques for evaluating and improving immersion in Desktop Virtual Reality (VR). Three experiments are reported which extend findings on immersion in VR repo...
George G. Robertson, Mary Czerwinski, Maarten van ...
In this paper we discuss the theory, design and construction of a haptic display for creating texture sensations through variations in surface friction. Ultrasonic frequency, low ...
Laura Winfield, John Glassmire, J. Edward Colgate,...
- The design of a four degree-of-freedom,force-reflecting manipulandum for manual interaction with virtual environments is presented. The device emulates a handtool which the opera...
Paul A. Millman, Michael C. Stanley, J. Edward Col...
We present a framework for visualizing remote distributed data sources using a multi-user immersive virtual reality environment. DIVE-ON is a system prototype that consolidates dis...