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» Explorations of Display Interfaces for Virtual Reality
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CG
2005
Springer
13 years 7 months ago
Intelligent virtual environments for virtual reality art
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
VR
2002
IEEE
161views Virtual Reality» more  VR 2002»
14 years 12 days ago
Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments
In virtual environments, perceived egocentric distances are consistently underestimated when compared to the same distance judgments in the real world. The research presented in t...
Peter Willemsen, Amy Gooch
ISMAR
2007
IEEE
14 years 1 months ago
Human-Centered Development of an AR Handheld Display
In this paper we present the process of designing and developing a fully functional and interactive AR handheld device. Based on a human-centered approach we describe the results ...
Raphael Grasset, Andreas Dünser, Mark Billing...
SIGGRAPH
1997
ACM
13 years 11 months ago
Quantifying immersion in virtual reality
Virtual Reality (VR) has generated much excitement but little formal proof that it is useful. Because VR interfaces are difficult and expensive to build, the computer graphics co...
Randy F. Pausch, Dennis Proffitt, George H. Willia...
GRAPHITE
2007
ACM
13 years 11 months ago
An evaluation of virtual lenses for object selection in augmented reality
This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...