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» Exploring iterative and parallel human computation processes
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TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 9 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
WSCG
2004
139views more  WSCG 2004»
13 years 9 months ago
Interactive Museum Exhibit Using Pointing Gesture Recognition
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuitive pointing gesture recognition system, the museum visitor is able to create hi...
Cornelius Malerczyk
VCBM
2010
13 years 2 months ago
Dynamic Visualisation of Orbital Fat Deformation using Anatomy-Guided Interaction
The human eye is a biomechanical system. Orbital fat plays an important role in the working of this system, but its behaviour during eye movement is not well understood. To give i...
Peter J. Schaafsma, Sander Schutte, Huib J. Simons...
EICS
2009
ACM
14 years 10 days ago
Adapting ubicomp software and its evaluation
We describe work in progress on tools and infrastructure to support adaptive component-based software for mobile devices— in our case, Apple iPhones. Our high level aim is ‘de...
Malcolm Hall, Marek Bell, Alistair Morrison, Stuar...
MICRO
2010
IEEE
153views Hardware» more  MICRO 2010»
13 years 5 months ago
Throughput-Effective On-Chip Networks for Manycore Accelerators
As the number of cores and threads in manycore compute accelerators such as Graphics Processing Units (GPU) increases, so does the importance of on-chip interconnection network des...
Ali Bakhoda, John Kim, Tor M. Aamodt