Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
In 1997 Lampert and Slater introduced parallel knock-out schemes, an iterative process on graphs that goes through several rounds. In each round of this process, every vertex elim...
Hajo Broersma, Fedor V. Fomin, Rastislav Kralovic,...
The assumption in moving system modelling to higher levels is that this improves the design process by allowing exploration of the architecture, providing an unambiguous specifica...
In this paper we explore the use of computer at home. This work is based on the automatic recording of application focus data in natural situation from a wide representative panel...
As reconfigurable computing (RC) platforms are becoming increasingly large-scale and heterogeneous, efficiently scheduling and partitioning applications on these platforms is a gro...
Casey Reardon, Alan D. George, Greg Stitt, Herman ...