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CHI
2005
ACM
16 years 4 months ago
Testing the media equation with children
Designers of children's technology are often more interested in user motivation than those who design systems for adults. Since children's technology often has aims such...
Sonia Chiasson, Carl Gutwin
CHI
2005
ACM
16 years 4 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
CHI
2005
ACM
16 years 4 months ago
Interactive web usage mining with the navigation visualizer
Web usage mining, the analysis of user navigation paths through web sites, is a common technique for evaluating site designs or adaptive hypermedia techniques. However, often it i...
Eelco Herder, Harald Weinreich
CHI
2005
ACM
16 years 4 months ago
Flexible timeline user interface using constraints
Authoring tools routinely include a timeline representation to allow the author to specify the sequence of animations and interactions. However, traditional static timelines are b...
Kazutaka Kurihara, David Vronay, Takeo Igarashi
CHI
2005
ACM
16 years 4 months ago
TRIBA: a cable television retrieval & awareness system
This paper discusses the design of a physical and digital system intended to allow for easy manipulation and interaction with the tremendous amount of options present in advanced ...
Michael Tseng, Jon Kolko
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