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IE
2007
13 years 9 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
APVIS
2010
13 years 9 months ago
Visualizing field-measured seismic data
This paper presents visualization of field-measured, time-varying multidimensional earthquake accelerograph readings. Direct volume rendering is used to depict the space-time rela...
Tung-Ju Hsieh, Cheng-Kai Chen, Kwan-Liu Ma
DAGSTUHL
2007
13 years 9 months ago
Note on parallel universes
The parallel universes idea is an attempt to integrate several aspects of learning which share some common aspects. This is an interesting idea: if successful, insights could cross...
Niall M. Adams, David J. Hand
LREC
2010
272views Education» more  LREC 2010»
13 years 9 months ago
Automatic Annotation of Word Emotion in Sentences Based on Ren-CECps
Textual information is an important communication medium contained rich expression of emotion, and emotion recognition on text has wide applications. Word emotion analysis is fund...
Changqin Quan, Fuji Ren
EMNLP
2007
13 years 9 months ago
Finding Good Sequential Model Structures using Output Transformations
In Sequential Viterbi Models, such as HMMs, MEMMs, and Linear Chain CRFs, the type of patterns over output sequences that can be learned by the model depend directly on the modelâ...
Edward Loper
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