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CHI
2003
ACM
14 years 26 days ago
SeismoSpin: a physical instrument for digital data
SeismoSpin is a novel interactive instrument designed around a “Disc-Jockey/mixer” metaphor that gives seismologists a quick and powerful way to explore earthquake data. The c...
Mark McKelvin, Ragnhild Nestande, Leticia Valdez, ...
ACMDIS
2000
ACM
14 years 30 min ago
Design of a Social Interaction Environment for Electronic Marketplaces
This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
Younghee Jung, Alison Lee
HUC
1999
Springer
13 years 12 months ago
Augmented Workspace: The World as Your Desktop
We live in a three dimensional world, and much of what we do and how we interact in the physical world has a strong spatial component. Unfortunately, most of our interaction with t...
Kelly L. Dempski
ISWC
1997
IEEE
13 years 11 months ago
Nomadic Radio: A Spatialized Audio Environment for Wearable Computing
This paper describes an on-going research project at the MIT Media Lab, exploring the use of auditory I/O as a primary interaction modality for wearable computing. Nomadic Radio i...
Nitin "Nick" Sawhney, Chris Schmandt
CHI
1992
ACM
13 years 11 months ago
Realizing a Video Environment: EuroPARC's RAVE System
At EuroPARC, we have been exploring ways to allow physically separatedcolleagues to work together effectively and naturally. In this paper, we briefly discuss several examples of ...
William W. Gaver, Thomas P. Moran, Allan MacLean, ...