Sciweavers

662 search results - page 11 / 133
» Exploring the design and engineering of mixed reality system...
Sort
View
EDUTAINMENT
2007
Springer
14 years 1 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
AVI
2004
13 years 9 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
DAS
2006
Springer
13 years 11 months ago
Exploratory Analysis System for Semi-structured Engineering Logs
Engineering diagnosis often involves analyzing complex records of system states printed to large, textual log files. Typically the logs are designed to accommodate the widest debug...
Michael Flaster, Bruce Hillyer, Tin Kam Ho
RSP
2005
IEEE
207views Control Systems» more  RSP 2005»
14 years 1 months ago
Design Exploration and HW/SW Rapid Prototyping for Real-Time System Design
Embedded signal processing systems are usually associated with real-time constraints and/or high data rates so that fully software implementation are often not satisfactory. In th...
Sylvain Huet, Emmanuel Casseau, Olivier Pasquier
ISMAR
2005
IEEE
14 years 1 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...