Sciweavers

559 search results - page 16 / 112
» Exploring the use of tangible user interfaces for human-robo...
Sort
View
MUM
2005
ACM
92views Multimedia» more  MUM 2005»
14 years 2 months ago
User experiences with mobile phone camera game interfaces
This paper presents the findings of a comparative study investigating different input interfaces for a mobile phone games application. A standard mobile phone joystick interface i...
Sam Bucolo, Mark Billinghurst, David Sickinger
FDG
2009
ACM
14 years 3 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
AR
2011
13 years 3 months ago
A Direct Physical Interface for Navigation and Positioning of a Robotic Nursing Assistant
People often use direct physical contact to guide a person to a desired location (e.g., leading a child by the hand) or to adjust a person’s posture for a task (e.g., a dance in...
Tiffany L. Chen, Charles C. Kemp
HUC
2011
Springer
12 years 8 months ago
Mediated tabletop interaction in the biology lab: exploring the design space of the rabbit
Interactive surfaces like diffuse illumination tabletops (DIT) identify and track objects using multiple techniques like shape and color recognition, fiducial markers, electronic...
Juan David Hincapié-Ramos, Aurélien ...
CHI
2010
ACM
14 years 1 months ago
Comparing user performance with single-finger, whole-hand, and hybrid pointing devices
Researchers have explored pointing devices operated by a single finger, but their advantage was not clear compared to conventional mice controlled by the whole hand. To incorporat...
Xiang Cao, Nicolas Villar, Shahram Izadi