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AIIDE
2006
13 years 10 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
AAAI
1998
13 years 10 months ago
Conversation Machines for Transaction Processing
We have built a set of integrated AI systems (called conversation machines) to enable transaction processing over the telephone for limited domains like stock trading and banking....
Wlodek Zadrozny, Catherine G. Wolf, Nanda Kambhatl...
TREC
2003
13 years 10 months ago
Overview of the TREC 2003 Web Track
The TREC 2003 web track consisted of both a non-interactive stream and an interactive stream. Both streams worked with the .GOV test collection. The non-interactive stream continu...
Nick Craswell, David Hawking, Ross Wilkinson, Ming...
VCIP
2003
147views Communications» more  VCIP 2003»
13 years 10 months ago
An objective method for combining multiple subjective data sets
International recommendations for subjective video quality assessment (e.g., ITU-R BT.500-11) include specifications for how to perform many different types of subjective tests. I...
Margaret H. Pinson, Stephen Wolf
ISMB
1994
13 years 10 months ago
GeneQuiz: A Workbench for Sequence Analysis
Wepresent the prototype of a software system, cMledGeneQuiz,for large-scale biological sequence analysis. The system was designed to meet the needs that arise in computational seq...
Michael Scharf, Reinhard Schneider, Georg Casari, ...
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