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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
ICPR
2006
IEEE
14 years 8 months ago
Lexicon-based Browsers for Searching in News Video Archives
In this paper we present the methods and visualizations used in the MediaMill video search engine. The basis for the engine is a semantic indexing process which derives a lexicon ...
Cees Snoek, Dennis Koelma, Giang P. Nguyen, Marcel...
JVCIR
2008
110views more  JVCIR 2008»
13 years 7 months ago
Video quality and system resources: Scheduling two opponents
In this article we present three key ideas which together form a flexible framework for maximizing user-perceived quality under given resources with modern video codecs (H.264). F...
Michael Roitzsch, Martin Pohlack
ICASSP
2011
IEEE
12 years 11 months ago
A new video similarity measure model based on video time density function and dynamic programming
In this paper, we propose a novel video similarity measure model using video time density function (VTDF) and dynamic programming. First, we employ VTDF to describe the density of...
Junfeng Jiang, Xiao-Ping Zhang, Alexander C. Loui
DAGM
2011
Springer
12 years 7 months ago
Multiple Instance Boosting for Face Recognition in Videos
For face recognition from video streams often cues such as transcripts, subtitles or on-screen text are available. This information could be very valuable for improving the recogni...
Paul Wohlhart, Martin Köstinger, Peter M. Rot...