In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
Decades of research into the structure and function of the cerebellum have led to a clear understanding of many of its cells, as well as how learning might take place. Furthermore...
We describe our contribution to the Generation Challenge 2010 for the tasks of Named Entity Recognition and coreference detection (GREC-NER). To extract the NE and the referring e...
Abstract— Autonomous mobile agents require object recognition for high level interpretation and localization in complex scenes. In urban environments, recognition of buildings mi...
We survey the emerging area of compression-based, parameter-free, similarity distance measures useful in data-mining, pattern recognition, learning and automatic semantics extracti...