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» Expressive AI: Games and Artificial Intelligence
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AI
2006
Springer
13 years 7 months ago
On the computational complexity of coalitional resource games
We study Coalitional Resource Games (CRGs), a variation of Qualitative Coalitional Games (QCGs) in which each agent is endowed with a set of resources, and the ability of a coalit...
Michael Wooldridge, Paul E. Dunne
FLAIRS
2008
13 years 10 months ago
Narratoria, an Authoring Suite for Digital Interactive Narrative
In this paper we present an authoring tool called Narratoria1 that allows non-technical experts in the field of digital entertainment to create interactive narratives with 3D grap...
Martin Van Velsen
KI
2008
Springer
13 years 6 months ago
Simplest Scenario for Mutual Nested Modeling in Human-Machine-Interaction
The research aim of this paper is to represent everydaylife patterns of thought like "Because I know, what you think I think ..." by a process on a machine, which is inv...
Rustam Tagiew
AI
2006
Springer
13 years 11 months ago
Satisfaction Equilibrium: Achieving Cooperation in Incomplete Information Games
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Stéphane Ross, Brahim Chaib-draa
AI
2009
Springer
14 years 2 months ago
Novice-Friendly Natural Language Generation Template Authoring Environment
Abstract. Natural Language Generation (NLG) systems can make data accessible in an easily digestible textual form; but using such systems requires sophisticated linguistic and some...
Maria Fernanda Caropreso, Diana Inkpen, Shahzad Kh...