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CGF
2011
12 years 11 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
TVCG
2008
173views more  TVCG 2008»
13 years 7 months ago
Sinus Endoscopy - Application of Advanced GPU Volume Rendering for Virtual Endoscopy
For difficult cases in endoscopic sinus surgery, a careful planning of the intervention is necessary. Due to the reduced field of view during the intervention, the surgeons have le...
Arno Krüger, Christoph Kubisch, Gero Strau&sz...
CGI
1998
IEEE
13 years 12 months ago
Deformable Surfaces for Feature Based Indirect Volume Rendering
In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
CGI
2003
IEEE
14 years 1 months ago
Volume Rendering for Curvilinear and Unstructured Grids
A hardware polygon rendering pipeline can be used together with hardware compositing to volume-render arbitrary unstructured grids composed of convex polyhedral cells. This techni...
Nelson L. Max, Peter L. Williams, Cláudio T...
VIS
2007
IEEE
125views Visualization» more  VIS 2007»
14 years 9 months ago
High-Quality Multimodal Volume Rendering for Preoperative Planning of Neurosurgical Interventions
Surgical approaches tailored to an individual patient's anatomy and pathology have become standard in neurosurgery. Precise preoperative planning of these procedures, however,...
Johanna Beyer, Markus Hadwiger, Stefan Wolfsberg...