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SI3D
1999
ACM
14 years 6 days ago
Computing bounding volume hierarchies using model simplification
This paper presents a framework that uses the outputs of model simplification to guide the construction of bounding volume hierarchies for use in, for example, collision detection...
Tiow Seng Tan, Ket-Fah Chong, Kok-Lim Low
HAPTICS
2002
IEEE
14 years 26 days ago
Haptic Subdivision: An Approach to Defining Level-of-Detail in Haptic Rendering
Soft objects are often desired in applications such as virtual surgery training. Soft object simulations are computationally intensive because object deformation involves numerica...
Jian Zhang, Shahram Payandeh, John Dill
ACMACE
2006
ACM
14 years 1 months ago
From driving to expressive music performance: ensuring tempo smoothness
This paper focuses on the mapping strategies in the interface design for the Expression Synthesis Project (ESP). The goal of ESP is to use the metaphor of driving to allow non-exp...
Jie Liu, Elaine Chew, Alexandre R. J. Franç...
CVPR
2006
IEEE
14 years 10 months ago
Putting Objects in Perspective
Image understanding requires not only individually estimating elements of the visual world but also capturing the interplay among them. In this paper, we provide a framework for p...
Derek Hoiem, Alexei A. Efros, Martial Hebert
AOSD
2011
ACM
12 years 11 months ago
An aspect-oriented approach for implementing evolutionary computation applications
Object-oriented frameworks support design and code reuse for specific application domains. To facilitate the development of evolutionary computation (EC) programs, such as geneti...
Andres J. Ramirez, Adam C. Jensen, Betty H. C. Che...