In this paper, we describe lexical rule-based approach to affect sensing from text, and application of the developed Affect Analysis Model in 3D virtual world Second Life. To enric...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...
Abstract. Human machine interaction is one of the emerging fields for the coming years. Interacting with others in our daily life is a face to face interaction. Faces are the natur...
Zahid Riaz, Christoph Mayer, Michael Beetz, Bernd ...
Abstract. This paper presents an evaluation of several 3D face recognizers on the Bosphorus database which was gathered for studies on expression and pose invariant face analysis. ...
In this paper we investigate a possibility of using the face expression information for person biometrics. The idea of this research is that person's emotional face expressio...
Sergey Tulyakov, Thomas E. Slowe, Zhi Zhang, Venu ...
This paper proposes a technique for real-time recognition of facial Identity and expression which uses the active appearance model (AAM) with efficient second order minimization al...