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EGPGV
2004
Springer
175views Visualization» more  EGPGV 2004»
14 years 3 months ago
Interactive Parallel Visualization of Large Particle Datasets
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
Kevin Liang, Patricia Monger, Huge Couchman
MEMOCODE
2003
IEEE
14 years 3 months ago
Bridging CSP and C++ with Selective Formalism and Executable Specifications
CSP (Communicating Sequential Processes) is a useful algebraic notation for creating a hierarchical behavioural specification for concurrent systems, due to its formal interproces...
William B. Gardner
WCRE
2003
IEEE
14 years 3 months ago
Detecting Merging and Splitting using Origin Analysis
Merging and splitting source code artifacts is a common activity during the lifespan of a software system; as developers rethink the essential structure of a system or plan for a ...
Lijie Zou, Michael W. Godfrey
SIGGRAPH
1990
ACM
14 years 2 months ago
The accumulation buffer: hardware support for high-quality rendering
Paul Haeberli and Kurt Akeley SiliconGraphicsComputerSystems This paper describes a system architecture that supports realtime generation of complex images, efficient generation o...
Paul Haeberli, Kurt Akeley
DIS
2006
Springer
14 years 1 months ago
Incremental Algorithm Driven by Error Margins
Incremental learning is an approach to deal with the classification task when datasets are too large or when new examples can arrive at any time. One possible approach uses concent...
Gonzalo Ramos-Jiménez, José del Camp...