This paper introduces web-based 3D media information system. We first address two promising 3D modeling techniques, i.e., image-based 3D modeling and laser scanning based 3D model...
Yong-Moo Kwon, Ig-Jae Kim, Sang Chul Ahn, Hyoung-G...
We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel explora...
In recent years, there has been an increasing interest in developing geometric algorithms for kinematic computations. The aim of this paper is to present the notion of kinematic c...
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be mu...