Sciweavers

1817 search results - page 24 / 364
» Extensive Games as Process Models
Sort
View
ICASSP
2010
IEEE
13 years 10 months ago
Hierarchical language modeling for audio events detection in a sports game
We investigate the automatic labelling of “events” from an audio recording of a sports game. We describe a technique that utilises a hierarchy of language models, which are a ...
Qiang Huang, Stephen Cox
FDL
2007
IEEE
14 years 4 months ago
An Extension to VHDL-AMS for AMS Systems with Partial Differential Equations
Abstract This paper proposes VHDL-AMS syntax extensions that enable descriptions of AMS systems with partial differential equations. We named the extended language VHDL-AMSP. An im...
Leran Wang, Chenxu Zhao, Tom J. Kazmierski
JCP
2008
126views more  JCP 2008»
13 years 10 months ago
Extension Information-Knowledge-Strategy System for Semantic Interoperability
This paper discusses the issue of information interoperability. In view of the problems that it is difficult to solve the semantic conflicts in information interoperability, the pa...
Li Weihua, Yang Chunyan
MM
2010
ACM
167views Multimedia» more  MM 2010»
13 years 10 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
ECBS
2007
IEEE
97views Hardware» more  ECBS 2007»
14 years 4 months ago
A Service-Oriented Extension of the V-Modell XT
The ever growing size and complexity of both technical and business systems requires efficient software engineering approaches to keep development cost under control while still ...
Michael Meisinger, Ingolf Krüger