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» Extensive Games as Process Models
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OOPSLA
2007
Springer
14 years 4 months ago
Lost in translation: formalizing proposed extensions to c#
Current real-world software applications typically involve heavy use of relational and XML data and their query languages. Unfortunately object-oriented languages and database que...
Gavin M. Bierman, Erik Meijer, Mads Torgersen
ICMCS
2006
IEEE
117views Multimedia» more  ICMCS 2006»
14 years 4 months ago
Data Hiding for Speech Bandwidth Extension and its Hardware Implementation
Most of the current speech transmission systems are only able to deliver speech signals in a narrow frequency band. This narrowband speech is characterized by a thin and muffled ...
Fan Wu, Siyue Chen, Henry Leung
SERP
2004
13 years 11 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
STACS
2009
Springer
14 years 4 months ago
The Price of Anarchy in Cooperative Network Creation Games
We analyze the structure of equilibria and the price of anarchy in the family of network creation games considered extensively in the past few years, which attempt to unify the net...
Erik D. Demaine, MohammadTaghi Hajiaghayi, Hamid M...
SAC
1998
ACM
14 years 1 months ago
Object oriented process modeling with fuzzy logic
Fuzzy Logic has traditionally found an application in control theory, systems analysis, and artificial intelligence [9] [7]. However, it is very difficult to apply it to tradition...
Luigi Benedicenti, Giancarlo Succi, Tullio Vernazz...