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» Extensive Games as Process Models
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ANSOFT
2002
171views more  ANSOFT 2002»
13 years 11 months ago
OPM/Web - Object-Process Methodology for Developing Web Applications
Web applications can be classified as hybrids between hypermedia and information systems. They have a relatively simple distributed architecture from the user viewpoint, but a comp...
Iris Reinhartz-Berger, Dov Dori, Shmuel Katz
STTT
2008
124views more  STTT 2008»
13 years 11 months ago
Protos2CPN: using colored Petri nets for configuring and testing business processes
Protos is a popular tool for business process modelling used in more than 1500 organizations. It has a built-in Petri-net-based simulation engine which shows key performance indica...
Florian Gottschalk, Wil M. P. van der Aalst, Moniq...
ASPLOS
2009
ACM
14 years 11 months ago
Architectural support for SWAR text processing with parallel bit streams: the inductive doubling principle
Parallel bit stream algorithms exploit the SWAR (SIMD within a register) capabilities of commodity processors in high-performance text processing applications such as UTF8 to UTF-...
Robert D. Cameron, Dan Lin
CSE
2009
IEEE
14 years 3 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
NN
2006
Springer
140views Neural Networks» more  NN 2006»
13 years 11 months ago
Neural mechanism for stochastic behaviour during a competitive game
Previous studies have shown that non-human primates can generate highly stochastic choice behaviour, especially when this is required during a competitive interaction with another...
Alireza Soltani, Daeyeol Lee, Xiao-Jing Wang