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VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 8 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
CGF
2002
184views more  CGF 2002»
13 years 7 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier
ICPR
2000
IEEE
14 years 8 months ago
A Quick 3D-2D Registration Method for a Wide-Range of Applications
Amethod for quick determination of the position and pose of a 3D free-form object with respect to its 2D projective image(s) is proposed. It is a precondition of the method that a...
Yasuyo Kita, Nobuyuki Kita, Dale L. Wilson, J. Ali...
MVA
1990
170views Computer Vision» more  MVA 1990»
13 years 8 months ago
Automatic Fire Detection by Changing Region Analysis Based on Geographic Information
This paper proposes a new method for automatic fire detection in cities using image processing techniques. Images are obtained successively at regular intervals from monochrome TV...
Hideo Numagami, Akio Okazaki
VIS
2004
IEEE
164views Visualization» more  VIS 2004»
14 years 8 months ago
Real-Time Motion Estimation and Visualization on Graphics Cards
We present a tool for real-time visualization of motion features in 2D image sequences. The motion is estimated through an eigenvector analysis of the spatiotemporal structure ten...
Christoph S. Garbe, Robert Strzodka