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» Eye tracking in practice
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JVCA
2007
83views more  JVCA 2007»
13 years 10 months ago
Use of inertial sensors to support video tracking
One of the biggest obstacle to building effective augmented reality (AR) systems is the lack of accurate sensors that report the location of the user in an environment during arbi...
Michael Aron, Gilles Simon, Marie-Odile Berger
SAC
2010
ACM
14 years 5 months ago
Tracking random finite objects using 3D-LIDAR in marine environments
This paper presents a random finite set theoretic formulation for multi-object tracking as perceived by a 3D-LIDAR in a dynamic environment. It is mainly concerned with the joint...
Kwang Wee Lee, Bharath Kalyan, W. Sardha Wijesoma,...
CVPR
1998
IEEE
15 years 9 days ago
A Radial Cumulative Similarity Transform for Robust Image Correspondence
We develop a local image-correspondence algorithm which performs well near occluding boundaries. Unlike traditional robust methods, our method can find correspondences when the on...
Trevor Darrell
CHI
2006
ACM
14 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
CHI
2005
ACM
14 years 10 months ago
Conversing with the user based on eye-gaze patterns
Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
Pernilla Qvarfordt, Shumin Zhai