—We describe the generation of the simulation environment for the Sandbridge Sandblaster multithreaded processor. The processor model is described using the Sandblaster architect...
C. John Glossner, Sean Dorward, Sanjay Jinturkar, ...
Software programming languages, such as C/C++, have been used as means for specifying hardware for quite a while. Different design methodologies have exploited the advantages of f...
The Rich News system, that can automatically annotate radio and television news with the aid of resources retrieved from the World Wide Web, is described. Automatic speech recogni...
Mike Dowman, Valentin Tablan, Hamish Cunningham, B...
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
System families are a form of high level reuse of development assets in a specific problem domain, by making use of commonalities and variabilities. To represent assets belonging ...