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117
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ISCAS
2006
IEEE
146views Hardware» more  ISCAS 2006»
15 years 8 months ago
XML-based customization along the scalability axes of H.264/AVC scalable video coding
Abstract— The heterogeneity in the current and future multimedia environment requires an elegant adaptation framework for the production and consumption of different kinds of mul...
Davy De Schrijver, Wesley De Neve, Koen De Wolf, S...
132
Voted
ECCV
2002
Springer
16 years 4 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
134
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VW
1998
Springer
157views Virtual Reality» more  VW 1998»
15 years 7 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
197
Voted
ICMCS
2010
IEEE
849views Multimedia» more  ICMCS 2010»
15 years 3 months ago
High Dynamic Range image tone mapping based on local Histogram Equalization
High Dynamic Range (HDR) images can represent the acquired scene with a greater dynamic range of luminance than classical Low Dynamic Range (LDR) ones. Despite the recent diffusio...
Alberto Boschetti, Nicola Adami, Riccardo Leonardi...
137
Voted
ICIP
2006
IEEE
16 years 4 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen