We show that any simply connected (but not necessarily convex) polyhedron with an even number of quadrilateral sides can be partitioned into O(n) topological cubes, meeting face t...
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
Face recognition is one of the most challenging biometric modalities for personal identification. This is due to a number of factors, including the complexity and variability of th...
In this paper we present a generative, high resolution face representation which extends the well-known active appearance model (AAM)[5, 6, 7] with two additional layers. (i) One ...
In this paper, we propose a new method for face detection from cluttered images. We use a polynomial neural network (PNN) for separation of face and non-face patterns while the co...