Hong and Ladner [6] used context-based group testing to implement bitplane coding for image compression. We extend this technique to video coding, by replacing the quantization an...
Gidon Shavit, Michael F. Ringenburg, Jeff West, Ri...
- Video sequences are compressed by processing individual macroblocks within frames. Traditional macroblock order of processing is linear from the left to the right, and from the t...
Because of the convenience of a text-based format 3D content is often published in form of a gzipped file that contains an ASCII description of the scene graph. While compressed ...
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...