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MC
2007
149views Computer Science» more  MC 2007»
13 years 9 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
TPDS
2002
142views more  TPDS 2002»
13 years 7 months ago
MediaWorm: A QoS Capable Router Architecture for Clusters
With the increasing use of clusters in real-time applications, it has become essential to design high performance networks with Quality-of-ServiceQoS guarantees. In this paper, we...
Ki Hwan Yum, Eun Jung Kim, Chita R. Das, Aniruddha...
MM
2005
ACM
128views Multimedia» more  MM 2005»
14 years 1 months ago
Perceptual media compression for multiple viewers with feedback delay
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Oleg Komogortsev, Javed I. Khan
IMC
2010
ACM
13 years 5 months ago
Listen to me if you can: tracking user experience of mobile network on social media
Social media sites such as Twitter continue to grow at a fast pace. People of all generations use social media to exchange messages and share experiences of their life in a timely...
Tongqing Qiu, Junlan Feng, Zihui Ge, Jia Wang, Jun...
TVCG
2008
151views more  TVCG 2008»
13 years 7 months ago
Visualization of Particle Interactions in Granular Media
Interaction between particles in so-called granular media, such as soil and sand, plays an important role in the context of geomechanical phenomena and numerous industrial applicat...
Holger A. Meier, Michael Schlemmer, Christian Wagn...