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LRE
2008
174views more  LRE 2008»
13 years 7 months ago
IEMOCAP: interactive emotional dyadic motion capture database
Since emotions are expressed through a combination of verbal and non-verbal channels, a joint analysis of speech and gestures is required to understand expressive human communicati...
Carlos Busso, Murtaza Bulut, Chi-Chun Lee, Abe Kaz...
COST
2007
Springer
86views Multimedia» more  COST 2007»
14 years 1 months ago
Presenting in Style by Virtual Humans
The paper addresses the issue of making Virtual Humans unique and typical of some (social or ethnical) group, by endowing them with style. First a conceptual framework of defining ...
Zsófia Ruttkay
MLMI
2004
Springer
14 years 1 months ago
Emotion Analysis in Man-Machine Interaction Systems
Facial expression and hand gesture analysis plays a fundamental part in emotionally rich man-machine interaction (MMI) systems, since it employs universally accepted non-verbal cu...
T. Balomenos, Amaryllis Raouzaiou, Spiros Ioannou,...
3DPVT
2004
IEEE
169views Visualization» more  3DPVT 2004»
13 years 11 months ago
View Dependence of 3D Recovery from Folded Pictures and Warped 3D Faces
In a popular visual illusion, the portrait on paper currency is folded into an M shape along vertical lines through the nose and the eyes. When this folded picture is tilted back ...
J. Patrick Cavanagh, Michael von Grünau, Lee ...
ISVC
2010
Springer
13 years 9 months ago
Single camera stereo system using prism and mirrors
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
Gowri Somanath, Rohith MV, Chandra Kambhamettu