We combine a machine vision system that recognises emotions and a non-photorealistic rendering (NPR) system to automatically produce portraits which heighten the emotion of the si...
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
In this paper, we propose a method to incrementally superresolve 3D facial texture by integrating information frame by frame from a video captured under changing poses and illumin...
Jiangang Yu, Bir Bhanu, Yilei Xu, Amit K. Roy Chow...
We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a...
Motion-based face recognition is a young research topic, inspired mainly by psychological studies on motionbased perception of human faces. Unlike its close relative, appearance-b...