We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions. ...
This paper addresses the problem of recovering 3D non-rigid shape models from image sequences. For example, given a video recording of a talking person, we would like to estimate ...
Christoph Bregler, Aaron Hertzmann, Henning Bierma...
Although 2D-based face recognition methods have made great progress in the past decades, there are also some unsolved problems such as PIE. Recently, more and more researchers hav...
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
In this work we compute the similarity of 3D faces using a set of eight contour curves. These contours were selected and matched using our 3D face matching framework. In previous ...