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CHI
2006
ACM
14 years 7 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CIG
2005
IEEE
14 years 1 months ago
On TRACS: Dealing with a Deck of Double-Sided Cards
TRACS (Tool for Research on Adaptive Cognitive Strategies) is a new suite of card games played with a special deck, where the back of each card is a clue to the front of the card. ...
Kevin Burns
ECIS
2003
13 years 8 months ago
A framework for situated decision support systems
Internet facilitates easy access to data, information, and knowledge sources available online. This provides an unprecedented opportunity to empower decision support systems with ...
Rustam M. Vahidov, Gregory E. Kersten
VIP
2000
13 years 8 months ago
Use of Series Parallel Digraph Analysis in Generating Instructions for Multiple Users
Series Parallel (SP) digraphs are a common method of representing instructions with partially ordered actions, but not always an ideal one, as relationships among groups of action...
Margaret Mitchell
EKAW
2010
Springer
13 years 6 months ago
Representing, Proving and Sharing Trustworthiness of Web Resources Using Veracity
The World Wide Web has evolved into a distributed network of web applications facilitating the publication of information on a large scale. Judging whether such information can be ...
Grégoire Burel, Amparo Elizabeth Cano, Matt...