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» Facilitating collaboration through design games
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CHI
2004
ACM
14 years 10 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
CAD
2000
Springer
13 years 9 months ago
Managing digital libraries for computer-aided design
This paper describes our initial efforts to deploy a digital library to support computer-aided collaborative design. At present, this experimental testbed, The Engineering Design ...
William C. Regli, Vincent A. Cicirello
WETICE
2006
IEEE
14 years 3 months ago
A Hybrid P2P Protocol for Real-Time Collaboration
Peer-to-Peer architecture is currently an attractive solution for facilitating the use of collaboration software without any server. Multicasting is usually proposed for group com...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
CSCW
2007
ACM
13 years 9 months ago
Supporting Community Emergency Management Planning through a Geocollaboration Software Architecture
Emergency management is more than just events occurring within an emergency situation. It encompasses a variety of persistent activities such as planning, training, assessment, and...
Wendy A. Schafer, Craig H. Ganoe, John M. Carroll
MSE
2000
IEEE
165views Hardware» more  MSE 2000»
14 years 2 months ago
JACIE - an Authoring Language for Rapid Prototyping Net-Centric, Multimedia and Collaborative Applications
With continuous acceptance of World Wide Web (WWW) as a de facto standard for human-computer interaction and human-human communication, it is desirable to develop net-centric, mul...
Abdul S. Haji-Ismail, Min Chen, Phil W. Grant, Mar...