Abstract. The increasing proliferation of computational devices has introduced the need for applications to run on multiple platforms in different physical environments. Providing ...
It is widely acknowledged that information such as web content should be adapted for mobile platforms to account for restrictions in mobile environments. As emerging mobile platfor...
Martin Gaedke, Michael Beigl, Hans-Werner Gellerse...
This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a playe...
Antti Pirhonen, Stephen A. Brewster, Christopher H...
In this paper we present a software framework which supports the construction of mixed-fidelity (from sketch-based to software) prototypes for mobile devices. The framework is ava...
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...