Memory and communication architectures have a significant impact on the cost, performance, and time-to-market of complex multi-processor system-on-chip (MPSoC) designs. The memory...
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
The existing thread scheduler in FreeBSD was well suited towards the computing environment that it was developed in. As the priorities and hardware targets of the project have cha...
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Peer-to-peer (p2p) file sharing systems are characterized by highly replicated content distributed among nodes with enormous aggregate resources for storage and communication. Th...
Dan Dumitriu, Edward W. Knightly, Aleksandar Kuzma...