We present an interactive visualization approach for the dense representation of unsteady 3D flow fields. The first part of this approach is a GPU-based 3D texture advection schem...
This paper presents a comprehensive design methodology for guaranteeing end-to-end requirements of real-time systems. Applications are structured as a set of process components co...
This paper describes an interface which helps people maintain a sense of spatial context while navigating virtual real-world scenes. First, a single panoramic image of the entire ...
Most real-world classification problems involve continuous (real-valued) attributes, as well as, nominal (discrete) attributes. The majority of Ant Colony Optimisation (ACO) classi...
Fernando E. B. Otero, Alex Alves Freitas, Colin G....
Learning by demonstration can be a powerful and natural tool for developing robot control policies. That is, instead of tedious hand-coding, a robot may learn a control policy by ...