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NETGAMES
2006
ACM
14 years 4 months ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
WKDD
2010
CPS
217views Data Mining» more  WKDD 2010»
14 years 5 months ago
Two-round Multi-Party Contract Signing
—A multi-party contract signing (MPCS) protocol allows a set of parties to exchange messages with each other to reach a state in which either each of them has a pre-agreed contra...
Xiangdong Li, Qiusheng Zheng
ICC
2007
IEEE
158views Communications» more  ICC 2007»
14 years 4 months ago
Cooperative Game Theory for Distributed Spectrum Sharing
— There is a need for new spectrum access protocols that are opportunistic, flexible and efficient, yet fair. Game theory provides a framework for analyzing spectrum access, a ...
Juan E. Suris, Luiz A. DaSilva, Zhu Han, Allen B. ...
HICSS
2006
IEEE
134views Biometrics» more  HICSS 2006»
14 years 4 months ago
Differentiated Priority Scheduling and Adaptive Segmentation for Bluetooth Piconets
Bluetooth is a wireless communication technology, aimed at supporting connectivity among close proximity mobile devices. Bluetooth enables the design of low-power, low-cost, and s...
Jyothsna Kalvala, Gergely V. Záruba
IFIP
2004
Springer
14 years 3 months ago
The Driving Philosophers
We introduce a new synchronization problem in mobile ad-hoc systems: the Driving Philosophers. In this problem, an unbounded number of driving philosophers (processes) access a rou...
Sébastien Baehni, Roberto Baldoni, Rachid G...