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STORYTELLING
2007
Springer
14 years 3 months ago
Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm
Abstract. During the fast evolution of automatic direction of Interactive Digital Storytelling many description of similar ideas have appeared in the academic literature. System ar...
Federico Peinado, Pablo Gervás
LCPC
2005
Springer
14 years 2 months ago
Parallelization of Utility Programs Based on Behavior Phase Analysis
Abstract. With the fast development of multi-core processors, automatic parallelization becomes increasingly important. In this work, we focus on the parallelization of utility pro...
Xipeng Shen, Chen Ding
DAC
1999
ACM
14 years 1 months ago
Parallel Mixed-Level Power Simulation Based on Spatio-Temporal Circuit Partitioning
: In this work we propose a technique for spatial and temporal partitioning of a logic circuit based on the nodes activity computed by using a simulation at an higher level of ion....
Mauro Chinosi, Roberto Zafalon, Carlo Guardiani
IROS
2007
IEEE
168views Robotics» more  IROS 2007»
14 years 3 months ago
Collision detection in legged locomotion using supervised learning
Abstract— We propose a fast approach for detecting collisionfree swing-foot trajectories for legged locomotion over extreme terrains. Instead of simulating the swing trajectories...
Finale Doshi, Emma Brunskill, Alexander C. Shkolni...
PCM
2005
Springer
179views Multimedia» more  PCM 2005»
14 years 2 months ago
Real-Time Stereo Using Foreground Segmentation and Hierarchical Disparity Estimation
Abstract. We propose a fast disparity estimation algorithm using background registration and object segmentation for stereo sequences from fixed cameras. Dense background disparit...
Hansung Kim, Dong Bo Min, Kwanghoon Sohn