Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
-- The Internet is facing two problems simultaneously: there is a need for a faster switching/routing infrastructure, and a need to introduce guaranteed qualities of service (QoS)....
Shang-Tse Chuang, Ashish Goel, Nick McKeown, Balaj...
Performance evaluation of modern, highly speculative, out-of-order microprocessors and the corresponding production of detailed, valid, accurate results have become serious challe...
Networked embedded systems are expected to support adaptive streaming audio/video applications with soft real-time constraints. These systems can be designed in a cost efficient ...